LogFAQs > #892335036

LurkerFAQs, Active DB, DB1, Database 2 ( 09.16.2017-02.21.2018 ), DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicDissidia Final Fantasy NT story trailer [Jump Festa]
StealThisSheen
12/16/17 3:54:27 PM
#19:


BlackMageJawa posted...
I think the problem with that system is that there's (likely to be) a disconnect between what's happening in the story and what you're doing, and that's (likely) going to make it feel like you're not really involved in the plot.

As in, rather than seeing a setup for how two characters confronting each other is going to advance the narrative, and then playing that fight knowing the situation and what's at stake, you play a bunch of random fights and then "Meanwhile, in the story, other characters are actually accomplishing something".


While this is true, I'm not overly worried. I've never felt involved in a fighting game plot. The characters that are supposed to win win and the characters that are supposed to lose lose regardless of what you actually do.

Fighting game stories may as well be movies to me.

I know that even if I beat Tekken with Steve, he didn't win the tournament or actually beat 90% of the people I beat
---
Seplito Nash, Smelling Like the Vault since 1996
Step FOUR! Get Paid!
... Copied to Clipboard!
Topic List
Page List: 1