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TopicDid you like Breath of the Wild's Durability System?
ParanoidObsessive
12/27/17 4:30:04 PM
#11:


TLR_ posted...
I don't mind the concept of durability systems, but I felt like BoTW lacked a lot of what made them tolerable.

To be fair to them, BotW used durability for reasons which are different from why most people use them.

The general reason for durability systems is to tie them hand-in-hand with maintenance, either as a resource sink (if you have to pay for repairs) or as the basis for a crafting system (if you repair them yourself, especially with "parts"). Zelda mostly uses it to force you to constantly keep changing weapons, because the entire point of the game is supposed to be repeatedly forcing you out of your comfort zone and making you experience new things. It's a design philosophy that pretty much defines every aspect of play.


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