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TopicCE, on the old road we will find redemption. (Darkest Dungeon)
Darkman124
12/30/17 3:20:39 PM
#25:


my favorite team has 0 primary healers because it needs almost 0 healing. on guard on all heroes.

hellion (front) man at arms crusader grave robber

GR lunge to slot 2. dead position 3.

man at arms rampart against position 2. knocked to position 3 and stunned. moved to position 2, GR to 3.

crusader holy lance to position 3 or 4, depending on threat level. usually 4. dead 4.

hellion if it bleeds/swan if needed to finish 4. otherwise yawp.

enemies get no turns and the line order is fully reset.

turn 2 GR lunge kills enemy in position 3 if it's threatening there, otherwise 1. crusader heals/stress heals, hellion yawps if position 1 remains or bleeds position 3, man at arms uses defender to cover whoever winds up in the remaining monster's range if yawp failed, otherwise he uses bolster.

turn 3 party focus fires on remaining monster and it dies.

total attacks taken = 2

often youll heal for more despite following the creators' intent of moving fast
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And when the hourglass has run out, eternity asks you about only one thing: whether you have lived in despair or not.
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