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Topic | Final Fantasy Record Keeper Topic 35: So long Torment farming! |
Kaxon 01/21/18 4:28:09 AM #363: | Oh, that makes more sense, thanks. I rarely use the damage boost RMs at this point - mostly in jump starts. In Magicites I'm usually using MM/DMT/Ace Striker/Battleforged/Thunder God's Might. So in that case the bonus would be 1.3/1.15 = 1.13. Although it sounds like a lot of super fast Magicite clears don't use SBs so in that case the 1.4 damage RM is obviously better. --- I made a living on time trial blowing myself off to cross the finish line at ludicrous speed. -transience ... Copied to Clipboard! |
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