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TopicDo you like the "non-cutscenes" that games have?
kevwaffles
02/16/18 3:23:27 PM
#30:


XIII_rocks posted...
3 has the suppressor wear down

Literally never ran out of suppressors, and I have never played 3 on less than Hard and was never shy about using the tranq, especially on my first playthrough.

XIII_rocks posted...
and the environments have obstacles that make finding a firing lane occasionally difficult.

Heavy on the occasionally. Light on the difficult. At least imo.

XIII_rocks posted...
and require a perfect headshot for instant tranq. Plus it fires slowly and range is mediocre.

I said "for actual stealth" for a reason. Obviously these are big drawbacks in actual combat. Also the range is way better than you're giving it credit for in anything but V.

XIII_rocks posted...
4 and V take advantage of the outdoor settings and the range of the gun to make it more difficult.

V sure, especially if you can't get to an area without getting spotted. Once you're in a base that's less relevant in most cases. 4 I would strongly disagree.

XIII_rocks posted...
Also, this doesn't apply to Act 4 and 5 of MGS4 at all, or half of act 3.

...Because you can literally use lethal weapons without the normal drawbacks of choosing lethal over non-lethal when it's the robots. Also Act 5 has human enemies in a stealth segment, so you can definitely utilize the tranq there.
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