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TopicPumpkin's Top 10 Games of 2017
PumpkinCoach
02/17/18 1:09:22 AM
#2:


Games I Didn't Play Enough - a lot, but these in particular

Nex Machina (Housemarque)

https://www.youtube.com/watch?v=gsHCOIzQds0


Nex Machina is an, intense, challenging, and fast-paced twin-stick shooter from Housemarque. Each finely crafted level is around half a minute long, and a full game is roughly 50 minutes, give or take depending on how much you die or how many secrets you find. It's very much a game you're meant to play repeatedly to learn enemy patterns, and get better at managing the arena. I'm putting it in this category, because so far I've only finished it on the lowest difficulty. I dipped into the next difficulty up for a bit, and I can see it being a lot of fun to master. The enemies were faster and harder to kill, and driving me into the corner more often, demanding more spatial awareness, quick thinking, and judicious use of the dash. It's also an absolute sensory delight. The music, the robot lady voice, the way everything is constantly exploding into a shower of voxels and neon beams, all contribute to how cool it feels to weave around the chaos.

https://www.youtube.com/watch?v=1QXq7eZmMVE


(thanks again for the key, digi!)

Rain World (Videocult)

https://www.youtube.com/watch?v=k3PVDKNupbI


I've played only an hour of this, but it's intriguing so far. You play a slugcat in the post-humanity ruins of a megacity, in a hostile ecosystem of predators and rain that kills. It's a brutal game, as befitting the slugcat's low place on the food chain. Checkpoints are rare, and progress is slow. In my first hour, I mostly evaded chasing predators that could kill me in an instant by the slugcat's ability to climb and squeeze into small spaces, tactics which I assume will be useless against some other creature down the line.

The world is incredibly mysterious and alien, a feeling that is only enhanced by the sense of familiarity of its man-made structures and remnants of a previous civilization. Any recognizable cable, panel, or machinery have become human detritus, decayed, intermingled with organic plant matter, and no longer working as they were intended. Instead, they serve new purposes for the creatures that have adapted to the world, and what was once mechanical becomes inextricable from the natural. The slugcat clambers up a metal chain as naturally as it does a vine. What really sells it is how organically the creatures move about and exist in the environment, and how much it feels like a real, persistent ecosystem. It is not only a strange environment, but an estranged one. Humanity is long extinct, but life continues, and with little regard for if they ever existed.

It's quite a massive game from what I understand, so I didn't want to try and rush through just to see if it makes the list (not that I was in much of a hurry seeing as I'm doing this mid-February!).
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