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TopicHyper-realistic Star Wars CGI demo using new raytracing tech
Corrupt_Power
03/21/18 1:55:25 PM
#1:


Just the video:
https://www.youtube.com/watch?v=J3ue35ago3Y" data-time="


https://arstechnica.com/gaming/2018/03/star-wars-demo-shows-off-just-how-great-real-time-raytracing-can-look/

This is super awesome looking. If you didn't tell me it was all CGI, I'd think it was live action.

If you don't know what raytracing is and want to know, this article gives a rough overview:
https://arstechnica.com/gadgets/2018/03/microsoft-announces-the-next-step-in-gaming-graphics-directx-raytracing/

Very basically, instead of lighting in CG environments being largely"pre-baked", raytracing simulates, in a sense, the actual photons being emitted from light sources, bouncing around and interacting with the various objects and materials in the scene, until they eventually reach the "camera". It is obscenely resource intensive, as those articles detail, but it's getting closer and closer to allowing real-time raytracing on consumer hardware.
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