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Topic | Hyper-realistic Star Wars CGI demo using new raytracing tech |
The Admiral 03/22/18 12:42:02 PM #20: | This is definitely a step up, but we're nowhere close to getting something like that for gaming. The DXR standards that Microsoft is adding to D12 combine some elements of raytracing with classic rasterization, but it's nothing that can produce images like the video in the OP. We probably are at least 20 years away from having those types of graphics rendered in real-time in gaming. --- - The Admiral ... Copied to Clipboard! |
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