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Topic | Is Suikoden any good? |
streamofthesky 05/11/18 4:08:52 PM #10: | ParanoidObsessive posted... The first one is great, the second one is better, and the fifth one is almost as good as the second. The third is a bit hit or miss, and the fourth is terrible. The 4th is a bad Suikoden game, but still an average RPG. Worst of the 5 easily, though. As far as old RPGs being "rough," I think Suikoden ages quite well in that regard. One thing I love about the game is how anti-grind oriented it is. Characters level up every 1000 xp, and get more/less xp if the enemy is higher/lower level than them, so plop a level 1 character in the back row of your level 40 party and go to the newest area, the level 1 guy will be level 30+ within like 3 random encounters. And while combat is turn-based, there's always been an Auto option, and once the party is significantly higher level than the monsters (probably 5 or so levels above, based on my experiences), "Run" turns into "Let Go" where you have automatic success of escaping the combat (more accurately, letting the monsters flee). Not to mention combats load almost instantly (I despised FF7's long battle loading waits), and you input everything at once, so if an enemy will drop from the first guy's attack, 2nd guy will automatically target someone else instead and both attacks will occur simultaneously. I seriously can't stand when games don't value my time and waste it. Suikoden always felt like it was doing its best to streamline stuff, and I love it for that. ... Copied to Clipboard! |
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