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TopicHaunter ranks 101 games he's played over the last decade, with write-ups.
Haunter12O
05/23/18 7:49:30 PM
#315:


The story is probably not the game's strong point. Basically, Geralt looks for Ciri and the Wild Hunt is a supernatural army who's out to kill everyone. It's the getting there that's the fun part. Some of the main quests, however disconnected they may be, are spectacular. I still have memories of exploring that abandoned island in Skellige searching for the king, or the Crones, or getting drunk with my friends at Kaer Morhen. It's all wonderful. The third act wasn't the greatest, in that it attempted to wrap up some of the story arcs in a hurried manner, but it was still interesting. I should also mention that I played Hearts of Stone, and a small part of Blood and Wine but never got around to finishing it. HoS has some fun and inventive quests and probably my favorite love interest out of all of them. It also had a creepy and devious villain, who is much better written than the actual game's villain.

So I can't really leave this here without talking about the game's characters. Most of it - the writing and especially the acting - is done well. Many of the characters quickly grew on me, except for maybe some of the ladies that were introduced way too late in the game. As I mentioned earlier, I hated the Crones from the moment I met them, not because I just didn't like their characters, but because of how despicable they were. It takes a lot to evoke that kind of emotion from me and I felt TW3 wrote their characters in such a way that allows its players to do so. The good guys grew on me as well, and even some of the shady motherfuckers in Novigrad like Dijkstra had their moments. Geralt himself was static, which can be explained by the fact that Witchers don't really have emotions, but fellow Witcher Lambert had much more character to him than Geralt for some reason (at least, he was mostly angry). Still, Geralt is acted well and has some cool/funny quips here and there. Also, Ciri is actually a fun character to play.

The game also is extremely simple to pick up and play. It easily marks the main quests on the map for you as well as the recommended levels for all the quests. I was never really lost. If I wanted to get on with the main story I'd go do the main quests...if I wanted to just venture out in the unknown and find new places to explore or loot, I'd go and do that too. Enemy levels are clearly marked. The lack of dungeons in the main quests was actually a breath of fresh air after Skyrim's intent on getting you to do that stupid clifftop dungeon which is shittily designed early on (don't get me wrong, there are many dungeons). There's plenty of loot to find and you have a ton of inventory space. The menus and interface are easy to explore and on top of it all, the game is beautiful. As for the combat, I've heard many who think poorly of it but I enjoyed the rather simple combat. Many of the signs were useful enough to give most of them a try.

The Witcher 3 impressed the shit out of me. Me, who doesn't think highly of WRPGs in general, and me, who isn't a big fan of open world (Skyrim, FFXV, and Horizon Zero Dawn are all of this list and ranked pretty low). TW3 also made me hate FFXV even more, but let's not get into that. It's simply beautiful. I laughed, I shed a tear, I was angry, I was excited...there were a lot of emotions involved. I spent maybe the first third of 2017 glued to the television playing it and I wouldn't take any of it back.
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