- Main character is the newest avatar of the HoonDing. TES games have made the character an avatar of a god before in Morrowind and Skyrim, and with Hammerfell lore there's no way this won't be the case again.
- Sword magic of the redguards is the cool system to replace shouts. As mentioned below, this magic is potentially very dangerous.
- Alik'r desert is filled with dwemer ruins, but from a different dwemer culture than the ones in Morrowind and Skyrim. We'll see more dwemer lore.
- The lore behind the sinking of Yokuda will be explored. It's key to the history of the redguards. A powerful sword magic that was not performed correctly destroyed the island.
- The Aldmeri Dominion will attack and Adamantine Tower will fall. This means that Mundus itself should cease, except that...
- Mundus can only be maintained by the power of a god. The tower of Convention and all of its copies simply channeled this. A god could actually hold it in existence. A god like the HoonDing might not be enough alone, though.
- The main quest will have us complete the walkabout for all of creation, allowing Tamriel to move into the next kalpa without being destroyed by Satakal/Alduin. The Elder Scrolls games have been pushing the end of the kalpa for some time now. This would let them do this, but keep the world.
- To complete the walkabout, the HoonDing will have to successfully perform the sword magic that brought down Yokuda. Doing it incorrectly destroyed a large island. Succeeding will summon Tall Papa to complete the walkabout.