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TopicWhy is Jim Sterling complaining that it's easier for bad games to get on Steam.
adjl
06/11/18 5:13:38 PM
#25:


Dikitain posted...
Store implies that it would be a single shop (I.E. developer) selling games. I mean you can argue that it is a store for Valve games but not for other developers.


Not at all. A store is just a place to exchange money for stuff, stocked with goods the store owner wants to sell. Those goods don't have to be produced by the store's owners (and in many cases, they are not), they just have to be purchased for resale.

Dikitain posted...
unlike a typical store where they would buy a set number of keys for sale and it would be their responsibility to sell them at what they think is a fair price for profit


That is effectively what they do. The nature of digital goods is such that Valve's purchase of the key from the developer happens at the same time as the consumer's purchase of the key from Steam, but that doesn't change that it's absolutely a retail transaction. Valve handles all distribution in exchange for their cut of the sale price.

Dikitain posted...
Is it a mall's responsibility when you buy a shirt that falls apart from a store that rents space there?


In a way, yeah. Malls weed out those shops by charging rent; if the shop sucks, they won't be able to pay their rent, so they'll be booted out. Malls also don't want their reputation dragged through the mud by poor-quality shops, so they generally don't want shops that aren't doing well enough to be sustainable.
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