LogFAQs > #904887823

LurkerFAQs, Active DB, DB1, DB2, Database 3 ( 02.21.2018-07.23.2018 ), DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicMetroidvania game design: What don't you like?
Far-Queue
07/11/18 1:12:54 PM
#31:


keyblader1985 posted...
To add to Far-Queue's suggestion, one way to break up the potential monotony of backtracking is to have a semi-powerful enemy that has a small random chance of appearing in any previously visited area. You could tie it into the story; have a miniboss that holds a grudge against the hero or something.

I like this.
---
https://imgur.com/ZwO4qO2
Bluer than velvet was the night... Softer than satin was the light... From the stars...
... Copied to Clipboard!
Topic List
Page List: 1