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TopicMy one big complaint with Halo 1 is the level design.
VectorChaos
09/24/18 5:27:38 PM
#8:


spikethedevil posted...
The levels are too long and samey, I swear I just did the same room about 8 fucking times.


IIRC some areas were straight up copy-pasted due to time constraints, slightly altered visually, and in the case of The Maw, I think 90% of the level before the Warthog run is the same section of Pillar of Autumn from the first level in reverse.

Assault on the Control Room is basically reversed in parts later on, and the Covenant ship Truth and Reconciliation is raided twice, once to rescue Keyes, then to claim his neural implant.
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