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TopicWhich mundane but convenient video game feature would you like in real life?
darkknight109
09/25/18 6:16:02 PM
#1:


If you could have one of the following boring-but-convenient video game features in real life, which one would it be? - Results (8 votes)
Minimap
0% (0 votes)
0
Objective Marker
12.5% (1 vote)
1
Quest Log
12.5% (1 vote)
1
Auto-Sorting Inventory
50% (4 votes)
4
Durability Indicator
12.5% (1 vote)
1
Video game style text-boxes and conversations
0% (0 votes)
0
Quest-giver Markers
0% (0 votes)
0
Faction Points
0% (0 votes)
0
Volume Control
12.5% (1 vote)
1
Instant Costume Changes
0% (0 votes)
0
People always talk about the big, fancy features of video games being applied to real life (Save Points, Extra Lives, Cheat Codes, Fast-Travel, New Game+, etc.), but what about some of the smaller but still useful features instead?

Details:

Minimap: When outdoors, shows you a topographical map of your immediate surroundings (~20m radius) from a top-down perspective. When indoors, shows you a 3D image of the building you are in with a dot indicating your current position. In buildings where you do not have access to all rooms, only areas you have visited will be visible.

Objective Marker: An always visible marker showing you where you need to go next for your current quest/sidequest. Does not show travel routes, only one is visible at a time. Toggleable.

Quest Log: Provides an auto-updating summary of any tasks/quests you've been assigned, including timelines and objectives (if known).

Auto-Sorting Inventories: Any backpack/purse/dresser/other container automatically sorts its contents. Whenever you wish to withdraw something, it instantly floats to the top (downside: you cannot stuff more items into said container than it was designed to carry).

Durability Indicator: Any item can be examined to show its durability and (if applicable) how many uses it has remaining until it breaks.

Text-boxes and conversations: Visible subtitles show for anyone you are talking to. If the person you are talking to is important to your life, their name will also be visible (really important people will also get a small portrait of their face next to their text). The conversation does not proceed until you are ready for it to. (downside: you cannot leave a conversation or do anything else until you either conclude it or cancel out of it).

Quest-Giver Markers: A small marker will appear above anyone for whom you can perform jobs or tasks for money or other rewards.

Faction points: Actions you undertake give you faction points towards individuals and groups that you know. You may examine your faction points at any time (you cannot examine the faction points of other people).

Volume control: You can modify the volume of "Music", "Voices", and "Other Sounds" freely, including muting them altogether (voices will be subtitled should you choose to mute them). Note that this will only affect your ability to hear these things; other people will be unaffected.

Instant Costume Changes: You can swap between any sets of clothes you are carrying anywhere, instantly.
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