LogFAQs > #910143978

LurkerFAQs, Active DB, DB1, DB2, DB3, Database 4 ( 07.23.2018-12.31.2018 ), DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicPSA: Mario Party is Great Again.
turbopuns2
10/07/18 9:34:31 PM
#37:


Omniscientless posted...
turbopuns2 posted...
On the other hand, if the approach is "star could pop up anywhere, any time", maybe that just makes it more rewarding to be familiar with the boards. You never make a bunch of sub-optimal board choices chasing a star, only to have it snatched away by something random when you've been focused on it for three turns and are 2 spaces away.

But a small board with stars that are essentially handouts, considering how much easier it is to get money in this game, eliminates the very cool strategic aspect of unique dice blocks. If the board was big and every coin counts, using the unique dice is a real gamble. You can get huge numbers very easily in this game, yet the board is tiny. I could want to race towards a star and try to beat my opponent to the punch, maybe by using the Bowser dice which is very high risk. But a star is kinda worthless, so why bother? It just feels like the incentives are off and they hurt the use of the new mechanics. Basically, board design doesn't match the gameplay, imo.


I get the feeling I need to play the game more, because I'm completely lost like 5 different times in this post.
... Copied to Clipboard!
Topic List
Page List: 1