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TopicModern Games are Sensory Overload
Metalsonic66
10/11/18 9:51:54 PM
#15:


adjl posted...
I've been playing a lot of Monster Hunter GU lately, and you basically need a laptop with 3-4 tabs open if you want to figure anything out in that game. There's a lot to it, mechanically, and almost none of that information is provided in-game. The gameplay's very well-tuned to reward practice and patience, and it's certainly fun, but MH really is absolutely terrible for not sharing vital information, like the amount of damage attacks do.

I haven't played Generations, but MH4U explained pretty much everything you'd need to know. As for the damage thing, it's honestly not important unless you feel the need to know exactly how many hits it will take to slay a monster. Monster Hunter World added the option to see the little numbers pop up, but I don't really care for it. I feel it takes away from the game.
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