LogFAQs > #912435048

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TopicHandheld games that have large gaps of time between save locations.
Red_Frog
11/15/18 3:47:56 AM
#28:


mooreandrew58 posted...
Red_Frog posted...
I have hated save points from the first time I ever encountered them. They are the zenith of bad design.


So all games should have the equivalent of save states then? In particular games being able to save just whenever kills any challenge to the game.

That's mistaking tedium for difficulty.
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