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TopicWhat is your opinion on silent protags in video games?
iiicon
11/19/18 1:54:22 PM
#8:


I find myself caring less about the presence of a speaking protagonist as time goes on and video game narratives are told in more ways. I don't think Gone Home was harmed by having a (mostly) silent protagonist. A similar narrative adventure game, Firewatch, was absolutely made better for the relationship its two main characters forged. So the last one, I guess? The quality of the protagonist goes to the quality of writing overall, which I find myself more interested in.
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