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TopicFallout 76 reviews giving 76 scores
Dyinglegacy
11/21/18 1:24:45 PM
#11:


7.5 feels fair to me. I'd personally give it an 8 or so. I don't just bash or praise it, tho.

I actually point out what it has going for it, while also looking at it's negatives.

Here's what I said in another thread:

The game has legitimate issues, such as storage space and how cumbersome the camp building can be. Also, a lot of bugs that need to be ironed out. I've had bugs with ammo disappearing from my inventory, and bugs with invisible and/or unlootable enemies. My friend can see these enemies, so I know it's just a bug. I've also had bugs with spawning inside my friends camp placements when fast traveling to his camp. Fast traveling again usually fixes this one. There's another bug where my perks don't work after I level up, but re-logging fixes it. Some frame drops when I get in a large fight. Graphical bugs, like enemies stretching out.

I'm confident that most of these can be fixed with patches over time.

The other issues that people complain about are empty world and no human NPCs to interact with. I find the dead/empty world complaint to be bogus, as that's just more of the same with fallout. Most of my time spent in every fallout game was me just exploring a gray and brown landscape, with the occasional gunfight in between. Fallout 76 is more of that, but with more landscape verity like jungle/swamp areas, mountains areas, forests areas AND desert areas. Not just one type, like Fallout 3 (urban desolation mixed with wasteland) or fallout new vegas (desert). The areas in between, with human NPC interaction were always inconsequential for me, as the meat of fallout (for me) was exploring a post apoc world. That's where this game shines. There is story here as well, just not in the typical way that we are use to.
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