LogFAQs > #914057588

LurkerFAQs, Active DB, DB1, DB2, DB3, Database 4 ( 07.23.2018-12.31.2018 ), DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicForcing players to walk all the way out of a dungeon is bad game design.
butthole666
12/13/18 12:07:23 PM
#11:


Yep. Every minute the player spends doing busywork is a minute wasted.

This was one of the few objective improvements in Skyrim over Oblivion; most of the sprawling caverns and dungeons youd come across would loop you nack to the entrance via a secret passage or unseen ledge, or have a light at the end of the tunnel to exit put the other side.
---
"Kenan & Kel is what made me realize I wasn't racist." ~ NewportBox100s
... Copied to Clipboard!
Topic List
Page List: 1