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TopicKojima: "Death Stranding is of the social strand genre"
AvantgardeAClue
06/05/19 2:13:55 PM
#46:


Smashingpmkns posted...
Lol all of these things don't make Wildlands a better game. And most of them are ass pulled reasons.


They certainly make it a better game than MGSV. If all you have for MGSV is "freedom" then I don't think you actually played Wildlands. MGSV forces you to make your own fun.

MGS5's weapons are all run of the mill stuff, shotguns, rifles, snipers, tranq and non-lethal versions of those aforementioned weapons, except they don't even have any brands to probably save on licensing. You can't even wield Snake's M1911 anymore. This is a far cry from Peace Walker, which is the real MGSV tbqh

Smashingpmkns posted...

MGSV gave the player the freedom to approach every situation in dozens of different ways. Wildlands maybe gives you 2 or 3 really different ways. The same you complain about the "practical techniques" could be said about literally every Ubisoft game, including Wildlands.


Again, did you actually play the game or did you just see some gameplay footage and made your conclusion? Or does a cardboard box add 9 different ways all of a sudden?

Smashingpmkns posted...
why not just go through 80% of that game just using the drone and the overpowered timed team shots?


Oh you mean the same way I can tag and blaze through an entire enemy base in a few minutes with D-Dog wearing a sneaking suit?

MGSV prides itself on goofy strategies. Most of the tactics are either standard MGS stuff (stun enemy, drag away to hide, tranq everyone) or goofy shit like wormhole fultons, letting a guard slip on horse poop and stunning an enemy with your rocket arm. Funny you mention team shots as OP when all they do is tag enemies in co-op for your friends to take out. Meanwhile apparently Quiet is totally okay though

I have 85 hours in MGSV dawg. Most of it wasn't very fun.
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