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TopicDo you still play your old video games?
_Rinku_
06/06/19 4:22:31 AM
#30:


Aristoph posted...
_Rinku_ posted...
Literally not what I said,


The only thing you mentioned was how it looks:

_Rinku_ posted...
It's like a movie that once had cutting edge CG in 1997 being viewed today.


It wasn't until you got called out on it that you decided to throw up the defense of it having bad controls and pacing issues. So you're pretty much trying to retroactively claim that it wasn't actually a good game when it came out.

The controls are fine. They were perfectly adequate for navigating the game world back then (and doing some pretty impressive maneuvers, in fact) and they still are today.

The only issue I have ever had with the controls of SM64 is how finicky it can be to get the camera in the position you want at times, which is something myself and countless others complained about back when it first released too. But you're acting like there's been some kind of monumental leap in platforming controls since then which is just objectively not true. Pretty much the only change that's even noteworthy since the release of SM64 is that many platformers these days have more than 8 directions on their analog stick. Also using a second analog stick for camera movement instead of the C-buttons, but camera control is still an issue today, so even that hasn't changed much.

That was a comparison meant to show "this was impressive then, but less so now." I wasn't saying the graphics were bad. You read what you wanted to read there. Notice how I said "have you played it lately" and not "have you looked at it lately." I also was just elaborating on my feelings about the game in regards to the pacing, since the other guy thought I was just railing about graphics.

More than eight directions and better camera control is a pretty monumental leap forward for the genre, yeah. I think that SM64's controls feel stiff now because I've played newer platformers and felt what better controls feel like.

You're being weirdly aggro over my opinion on an old platformer. I think it's aged poorly because the controls are stiff and the back end of the game feels like a slog. Yeah, that's in comparison to modern platformers because it exists alongside them. I hope you understand I'm not saying SM64 is a bad game.
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