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TopicBest of the Trope Season 2: Day 192 - That One Level
GavsEvans123
06/30/19 3:51:26 PM
#3:


Today's trope is That One Level. Here is the link: https://tvtropes.org/pmwiki/pmwiki.php/Main/ThatOneLevel

There are times in video games where, instead of a boss becoming infamous for being frustrating and/or difficult, a level does. It could be that it is infested with Goddamned Bats or Demonic Spiders, is really long, lacks items or checkpoints, is home to That One Boss, is home to That One Puzzle (or at least one with a Guide Dang It!), has you trying to outrun an Advancing Wall of Doom or otherwise sticks you with auto scrolling, tasks you with keeping a NPC without any basic survival instincts alive, has a different mechanic in play (often from a level-specific Unexpected Gameplay Change, such as a Stealth-Based Mission or Action-Based Mission), or is The Maze level. If you experience frustration and anger at a level that may have one or more of these things, congratulations: you're playing That One Level.

Escort Missions, Slippy Slidey Ice Worlds, Under the Sea and Down the Drain-esque stages tend be more receptive to becoming these levels. For an optional level that is intentionally difficult, see Brutal Bonus Level.


TL,DR: This level is infamous for being particularly difficult.

Nominations:
The Water Temple (Legend of Zelda: Ocarina of Time)
The Tutorial (Driver)
Slippery Climb (Crash Bandicoot)
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