LogFAQs > #926551669

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, Database 5 ( 01.01.2019-12.31.2019 ), DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicSaveEstelle/LeonhartFour in Different Houses: Far From Houses Edition [SELF]
xp1337
08/26/19 12:41:07 AM
#331:


Team Rocket Elite posted...

That's a lot lower than my 6 hours average. >_>

man i started near a 6 hour average and it's starting to creep up >_>

~~~

Speaking of, FE3H Black Eagles Chapter 8 Beated.

Covered Free Time before so on to the fights.

Paralogue (Felix): I was a lot more worried when I first saw this map than I needed to be. I saw a bunch of green units and assumed it would be hell to keep everyone alive but they acquitted themselves... passably. There was one guard who comically just abandoned his civilian to attack someone and I had to bail them out but otherwise they mostly behaved. Unfortunately, once they started escaping the soldiers doubled back to attack the boss and so did Felix's dad so I had to put an end to things without concern for who'd get the boss EXP. Everyone lived and yes Extra Large Bullion i am not poor anymore. Also a Relic for Felix but it looks kinda... not great. The defense and half damage stuff is cool, but 6 Weight? no thanks.

Paralogue (Sothis): that was a lot of monsters. I spent most of this fight trying to even out EXP distribution. Did a fairly good job of it. This map wasn't as tough as it looked. Or maybe Lysithea and Shamir are just that good that they can just waste a bar of life off the monsters in one round.

Mission: ah more green units. This turned into a bit of a mess as developments caused me to like change where I was sending people 3 times. Saving the civilians and getting the chests were obvious goals, but then Death Knight just dropped in like "yo herd there was a party" so I had to break Byleth and Edelgard off from what I had them doing to meet him. Actually used the Sword of the Creator for the first time all-game to attack him since everyone got bottled up at a chokepoint. That's 3 Death Knight appearances and 3 Death Knight kills. Edelgard got it this time though. Had to Divine Pulse at one point because I learned that upon saving the last civilian, Jeralt goes mobile again and could get to Solon in two turns and I was not ready for the map to end yet (DK was still up and so was a chest, plus a few stragglers I wanted for EXP) thankfully I had Marianne by the last one so I just kept healing him and letting him get attacked. But eventually he had a existential crisis and ran into Solon's range so I had to save him, but thankfully I was prepared by then. The church soldiers all died though, they had no regard for their survival unfortunately.

DK and Solon (knew i couldn't trust you tomas, not an option to invite to a meal? clear sign of a villain... jeralt) peace out, and Flame Emperor pops in to tell us "whoa hey this **** was not approved" then he realized he was in a Fire Emblem game and tried to use the Talk command to recruit us. Anyway then he left and Rhea "surprised" us with the news that the goddess's name is Sothis. Also there's a Christmas Ball coming up. oh and the monastery is being infiltrated *again* and that's our mission.

Jeralt tripped even more death flags too and honestly he's beating the odds making it out of Remire's zombie apocalypse so there's no way he survives another deployment with us, he promised to tell us stuff and that can't be allowed. Also I am probably overthinking this but I started finding it very creepy during the Rhea convo when Sothis would offer commentary and then my dialogue options were parroting her. The first time, no big deal, she was asking good questions. The second time though? The "They must be stopped" option right after she declared that set off alarms. It doesn't help that Hubert's B Support actually touched on this a bit too closely

---
xp1337: Don't you wish there was a spell-checker that told you when you a word out?
... Copied to Clipboard!
Topic List
Page List: 1