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Topic | all games should have an easy mode |
LinkPizza 09/15/19 11:54:32 AM #18: | XadePsyconic posted... The less variables a developer must consider throughout the entire development process, such as having multiple levels of difficulty, the better they can polish and perfect the gameplay that they are confident every player will be able to experience, as opposed to having to cater to a larger demographic with varying skill levels. Couldn't they just take extra time to still polish it off? This is probably only true if they are on a tight deadline. And not even always then if they understand that game sometimes get delayed to make sure everything is as good as it can be... DarkKirby2500 posted... Keebs05 posted...I feel like this board already argued over this recently... It's also just a pretty common argument here. I think Knight brings it up a lot, as well... --- Official King of Kings Switch FC: 7216-4417-4511 Add Me because I'll probably add you. I'm probably the LinkPizza you'll see around. ... Copied to Clipboard! |
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