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Topicall games should have an easy mode
LinkPizza
09/15/19 12:08:24 PM
#20:


blackthunder329 posted...
To push for an "Easy Mode" to all video games takes the overall experience of a game, and flushes it down the toilet. The main argument that was presented about the inclusion of an "Easy Mode" was a comparison to a handicapped person trying to eat at a nonhandicap accessible restaurant, and not being able to.

To be honest, the idea that all video games should be able to be played by everyone takes and puts the question of fairness into a grey area. Who decides what is fun and what isn't? Look at how many people complain if they don't win an online game. They start whining about how they aren't having fun because of whatever reason. From lag, to being killed too many times, and so on. Yet the other side of the argument is that the person who is winning is having a good time because they enjoy that type of game, and have invested the time to play it.

Back to the single player aspect though, and you still have the same argument. A player who can't be bothered to invest even a decent amount of time to understand a game will whine about it being too hard, and complain that the game is a terrible game because there is no easy mode.

Video games are made for a wide range of gamers already, and to implement something like this would pretty much make every game into the same thing. Not to mention that people will start bragging about how easy the game is, and that they have beaten it many times. Then there's the ones who will ask "What difficulty did you play on?" Watch how fast the bragger starts to turn things around to where they are being bullied because of the difficulty they were on. The people who want the Easy difficulty setting will never play the game on any other setting, but will think that they are the best ever because they beat the game.

Strategy, patience, determination, and skill are what gaming has always been about. The "Everyone is a winner." mentality has to stop. There are winners and losers. It is if you can learn from the wins and losses that make the difference between having fun or not.

A lot of this stuff was mentioned last time. The bullies would probably bully, anyway. And anyone trying to brag about the game beating it on easy probably should unless the easy mode was insanely hard, for some reason.

Some people do like a certain type of game, but it's just too hard. It's not like you have to play the easy level. If easy isn't fun for somebody, they don't play it. It's pretty simple.

For the fun part, I don't think the stuff you mentioned matters much. The game would be mostly the same, aside from one mode being easier. If they didn't like the game for being too hard, they may like the game now as they can actually play and make progress. If they didn't like it for other reasons, then easy mode probably doesn't matter to them.

I also don't see how adding easy mode makes the games the same. Many games already do have different levels of difficulties, and they are all different games.

Giving the games an easy mode isn't about the "Everyone is a winner" mentality. It more of the "Everyone can now play" mentality. Where everyone can at least experience the game. From children, to handicap people, to people who like games but knows they suck at them... They may not be able to play the game on normal, but still want to experience them...
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