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Topic | transience's top 100 games -- 2020 edition. |
transience 12/27/19 10:12:11 PM #200: | 62. ![]() https://www.youtube.com/watch?v=O10pqWZPhiU 2008/2012 PS2, Vita Persona 4 took Persona 3s core and improved a lot, especially in terms of a narrative. Persona 3 had a story but it largely let the systems run themselves, at least until the last couple of arcs. Persona 4 made everything much more authored, from the dungeons to the characters to the search for the main villain. The bigger emphasis on story and overarching narrative makes Persona 4 feel a little more rich than its predecessor. You probably learn more about the core characters in the first 10 hours of Persona 4 than you did throughout all of 3. On the flipside, it also slows down the pacing, something that would continue into Persona 5. Speaking of Persona 5, this game is in a weird spot. Persona 3 stands out for being the first one of these kinds of games and Persona 5 one-ups everything that 4 did. 4 ends up in this strange middle ground where it feels kind of forgotten despite being the flagship game in the series for a full decade. Its good, yeah, but why play this one when you could play 5? --- xyzzy ... Copied to Clipboard! |
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