LogFAQs > #932158418

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Topictransience's top 100 games -- 2020 edition.
transience
12/28/19 1:08:55 PM
#237:


56.


https://www.youtube.com/watch?v=5OWSoXUKWRQ

2009
360, PC, PS4, XB1

I went into a replay of Shadow Complex expecting the worst. Shadow Complex was a big deal because it hit at the perfect time, a time when downloadable sized games were starting to really hit it big but before every other game on the market was a 2d metroidvania. Those games didnt start hitting until 2011 or 2012 and by 2015 they were everywhere: Dust, Insanely Twisted Shadow Planet, Axiom Verge, Timespinners, Guacamelee, etc. Now its hard to find a 2d game that isnt a metroidvania in some aspect.

On top of that, Shadow Complex is one of the most visually ugly games in recent history, an ode to the washed out shades of grey and brown that was left behind during the mid to late 00s. It also has this awful 2.5d system where enemies shoot at you from the background in an attempt to simulate the third dimension. It was bad then and its worse now.

And yet, this game somehow totally works? Shadow Complex is fairly linear in its design but theres still a thrill in finding hidden items. Powerups really make you feel more powerful and the game does a good job at taking you from being ultra weak to a fighting machine.

The right stick aiming makes this games combat more interesting than the standard Metroid thing of standing there and shooting. Your movement options are good once you start getting things like the foam gun and the double jump. The pacing is the best part as it feels super hard to put it down once you get going. You always feel like something good is going to happen next. For a game with a lot of glaring flaws up front, Shadow Complex is shockingly good.

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xyzzy
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