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TopicTales of Zestiria first playthrough. No spoilers, please.
MegamanX
01/26/20 4:27:53 PM
#5:


I loved this game

I'm about 5 or 6 hours into it and oh my word the menus/tips/equipment skills/breadth of tactical choices is overwhelming! I looked at my stats page and I have spent 24 minutes in battle compared to 1 hour 30 minutes in menus. Lol.

Most of it is never needed, I powered thru the game just auto doing whatever on the grid

I kept waiting to reach a good grinding spot so I could just chill for a while and get really comfortable with all my battle techniques, but I am constantly being told new things after every single battle, and on top of that, enemy density is pretty low so grinding is a little more tedious than I feel like it needs to be.

You likely wont find this, the games not meant for this really until the 2nd half of the game

How long does it take to get out of what feels like constant tutorial mode? I just finished the first trip to galahad ruins so I have Alisha in the party and Mikleo is back.

Your very much in the intro, it will cold hard stop until the 50% mark then hit you with a bunch of game changers

The initial setup of the story felt very rushed. Like, meet boy, meet girl, leave home, become legend, become god-like, now GO FORTH! All happened quickly. I'm OK with it for now, with the hope that such dramatic advancements won't feel so glossed over moving forward. I mean the narrator does tell you "this is the story of the shepherd" so you know it's coming. That's why I don't mind so much that that part is rushed.

Generic comment that the story of this game weirdly doesn't matter much. Its very much about the personal journeys and their inter personal relationships. Each character has their own arc but the overall arc? doesnt matter a lot

Any general battle tips? I started out with it on Moderate difficulty, and so far it's just been a big ol' "mash circle" fest with little to no challenge. Part of me wants to crank it up another notch but at the same time I still feel like I haven't had a free second to feel out the battle system without new mechanics being introduced.
Wont really get hard til 75% mark then end game content. Some of the endgame stuff is outright brutal

Ok and, equipment fusion? Is there a method to the madness? The skill grid thing is confusing at first. In the early stages, is trying to go for optimal skill combinations worth it compared to just equipping items with higher stats? Is there any reason not to mindlessly fuse everything you find with the same name?
Barely matters

Is grade ever worth anything in this game?
A little. You will need a certain amount in each area for quality of life. for now dont worry


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