Topic List | Page List: 1 |
---|---|
Topic | An analysis on Guru bracket winners and amount of risks taken |
ZeldaTPLink 03/08/20 3:25:57 PM #2: | This second batch of graphs seem to show clearer slopes in general. Maybe the board got better at contests after so much time. Games 09 is a very interesting case because the norm is huge risks all across the field, with a lot of people over 25% near the top score. Yet, the winner only took 13% risks. This means having a lot of risks helped you get points in 2009, but to actually win the Guru, you had to shoot close to the magical 14%. This does fall in line with the theory I made above that multi-ways favor more risks, though, even though the user who finished #1 avoided that trend himself. The first Game of the Decade has a lower average score than most. Yet, the risks were very concentrated under 15%, with the winner risking 12%. A lot of people risked a lot less, actually, getting close to 5%. Comparing it to this year's contest, I give the impression that people all followed the pack in what looked like a more chalkier bracket, yet when the matches actually happened, a lot of unpredictable results happened, and the people who breached that 9% limit did not succeed. Chars 10 also showed a similar risk trend to GotD10, although the average score was much higher. Rivals 11 has the guys at the top all going below 10%, with the winner going below 6%, which suggests a really chalky bracket where the chalk actually succeeded. This batch of graphs also seems to have an obvious downward trend. The graph for 2013 is tiny because of the buttdevastation brought upon by the Draven rally, which reduced average scores a lot. This is an interesting one because while the winner took 20%, most people below him took risks close to 10%. Apparently he was one of two people to pick Samus to go the finals. Most people had Mario, but Mario had that legendary defeat to Vivi in an early round. In the end, a single moment of inspiration brought him above the masses. In 2015, most people who did well had below 15%. A lot of people went below 10% though, and the contest was not kind to those. The winner took 13% risks, so a healthy amount of risk taking paid off in the end. 2017 was our ultimate cookie contest, with the winner only taking a single risk (which was 3% of the total matches). Risks below 10% are the norm torwards the top, though, so this can be interpreted as an effect of the contest's uniqueness. Finally, 2018 shows some clunky trends torwards the end, but generally, between 10-15% was the path to victory. The winner took 9%, though. Conclusions:
And this is it. I think I've filled my nerdiness quota for the whole trimester, at least. Let me know what you think of this analysis! ... Copied to Clipboard! |
Topic List | Page List: 1 |