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Topicanyone else here kind of disappointed with FF7R so far?
MartinFF7
04/13/20 9:44:08 PM
#17:


There are plenty of gripes, at least early on, here's a list of mine (through reactor 5)

-Illusion of freedom/so many empty hallways
-Immediately thrusting you into major story elements, I can't imagine the reaction of someone who never played the original playing this and wondering "wtf is going on" at least 20 times in the first two chapters alone... but maybe that's just me
-Felt incredibly awkward with Sector 7 being fleshed out, like nagging at the back of my mind knowing what happens
-In the course of fleshing out the game, so much of it really feels like unnecessary padding
-Roche was terrible
-unlockable doors and, on at least two occasions I've seen materia that is physically impossible to get, thinking I could get it if I proceeded onwards, and then never got a chance to return (summon materia in giant fan in Sector 4 platforms, and I swear I saw a yellow materia in Aeris's church in a cutscene but wasn't able to return...)
-story stuff I can't get into here (this may be disregarded if it doesn't play out the way I'm thinking it does but it's feeling pretty telegraphed)
-NEVER ENOUGH MATERIA SLOTS FOR EVERYTHING YOU HAVE ACCESS TO THIS IS GETTING RIDICULOUS.

Now after the Sector 7 nagging, locked doors and the irretrievable materia I learned about "oh btw you can replay chapters after you beat the game" on the loading screen, so that's nice. But still.

But after today's playing, man... I think I'm on board. We're rocketing up the love charts here.
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