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Topic | Playing Soldier of Fortune 1. |
Thompson 06/20/20 8:59:36 AM #8: | I remember the shotgun being damn OP gun that one-hit dismember killed at short-to-medium range. Of the the second game I remember that the enemy AI beings particuarly nasty. They knew exactly where I was, even when I was crouching silently in very tall grass. They threw hand grenades in a skyward arc with such precision that they would literally land on my head. Another thing I remember was that they characters never blinked. That was uncanny. Lastly, some unintentionall comedy: One character dies halfway through the game, and it's supposed to be tragic or dramatic or something, but it's not done in a cut-scene, but rendered in a real-time event affected by in-game physics. In my case, the character ended up resting slanted and spread eagle against a bed with their mouth agape like a damn sex doll! --- Sigs are rather pointless, except if it's to showcase animation and images. ... Copied to Clipboard! |
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