LogFAQs > #941269543

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TopicI have to rant about this Last of Us 2 moment I just passed (earlyish spoilers)
TheGoldenEel
06/25/20 11:30:58 PM
#1:


that just exemplifies how much the storytelling is intruding on the gameplay here

i just got to the end of day 1, which ends when you trigger a playable flashback to a time when Joel took Ellie to a museum.

and its a fairly long walk-and-talk segment where you trigger conversations about museum exhibits, no enemies or anything. then in the second part of this you start seeing signs of enemies and getting supply/ammo pickups as though something is going to happenBut its actually just a fakeout and the segment ends

the thing is, there is literally no point to this half-hou-ish segment. Its just filler. Ostensibly its there to show that Joel looked out for Ellie, but thats something we already know, having played the first game (which this game presumes you have), not to mention several early game moments where they further it. It could have been a short cutscene, instead they stretched by all accounts a pretty long game out even further with useless non-gameplay

Naughty Dog really needs to learn how to A)better incorporate story and B)trim the story fat

of course they get perfect scores for this shit so why would they


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