LogFAQs > #942175376

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TopicAbout to start Super Mario RPG
discodancer77
07/16/20 2:24:13 AM
#51:


just got the first star. Im guessing this whole portion of the game was just a tutorial-type thing to ease players in.

I know its unfair to compare this to the Mario rpgs that came out later on more advanced systems, but this game would really benefit from more music tracks to fit the changing situations. Something that stands out to me about the M&L games is just how often and how quickly the music tracks change depending on whats happening on screen, as the game instantly can switch up from generic overworld music to important character/event music to comic relief music to hectic chase scene music to here comes trouble! Music in like the span of 1 scene. During the short scene before fighting the sword boss and his 4 shyguy bodyguards, i identified like 3-4 times the music wouldve switched up to accommodate what was being shown/said on screen, if this was a Mario&Luigi game. nothing wrong with it by any means, but its just that the dialouge style is so similar to M&L, and those games have conditioned me to expect a very dynamic, constantly changing soundtrack

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