LogFAQs > #944118026

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TopicAm I a garbage human for liking this game?
adjl
09/02/20 12:40:21 PM
#13:


As much as it got a lot of hate for turning Shadow into a gun-toting edgelord for the sake of appealing to the masses, it was actually pretty solid as a 3D Sonic game. My biggest complaint was that you had to go through every story variant (14, if memory serves) to get the true ending, and that just got so tedious that I gave up on the game before I made it. The story variants were, for the most part, the sort of hamfisted choices that are often passed off as a morality system (save puppy to be good, kick puppy to be evil, alternate to be neutral), and presenting all of them as being equally viable alternatives for explaining who Shadow is ("this... is WHO I AM," because subtlety is apparently not cool) really made them all seem pointless and not worth slogging through for the sake of getting to another variant that invalidated them all. I would much rather have seen them give a more linear, concrete exploration of Shadow's past and identity than to take such a half-assed "you get to choose!" approach that didn't commit to anything and required me to play through Westopolis a million times.

As a 3D Sonic game, though, the controls worked pretty well, the gunplay occasionally added some interesting segments, I remember the level designs being generally passable... It wasn't a bad game. Worth playing, but nothing amazing and not as good as SA1/2 were.

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