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TopicCyberpunk 2077 Review Zone
Mac Arrowny
12/08/20 4:13:16 PM
#132:


Xiahou Shake posted...
You can absolutely have an RPG that's both immersive and jam-packed with things to do without having any of those things be pointless fluff. Yakuza: Like a Dragon just did it and that was the studio's first attempt at an RPG! We just see the massive, open, empty Ubisoft approach taken far more often because reasons.


Yeah, some big open games definitely have more meaningful sidequests than others. Xenoblade's sidequests are pretty awful compared to XB2's, for example.
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