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Topicoh my god they're putting crash bandicoot in smash
Smarkil
12/11/20 8:27:37 PM
#68:


Revelation34 posted...
The issue are the changes. The change of the battle system was something most people can live with I assume. Changing the story made it not a remake and just ruined it.

The indvidual storylines focused on Midgar/Avalanche were a great addition. Learning more about each of the members and getting to participate in their lives was a great improvement to the game. The battle system I think was a positive change on the whole. Turn based battle systems are kind of a relic of the past and I think this was the best they could do with what they had to work with while keeping some measure of the old system in place. I find it a far better improvement to FF15's though they share obvious similarities. FF15's felt like chaos and this system seems far more centered.

There was one thing I hated about the remake as far as the story goes and unfortunately it's probably the biggest through line through the entirety of the remake series. The whole thing with the fates and shit and this big stupid goofass monster at the end was among the dumbest shit I've ever seen/played and admittedly it soured the experience greatly for me. They should have found a better way to have a 'big bad' for the first episode rather than what they did.

I really enjoyed what they did with the SOLDIER boss and wish/hope they have more of those kinda recurring throughout the series. Kinda like having a Megaman type boss setup where you have all these individual SOLDIER's with different specialties that require different strategies/fights to beat.

On the whole though, in spite of the glaring issue with the storyline I mentioned earlier, I enjoyed the experience and I look forward to seeing more and seeing the world open up. I enjoyed it so much playing it the first time that I immediately went back through for a quick second playthrough to knock out all of the stuff I had missed.

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