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TopicChristmas is CANCELLED for Family cause 6 y/o spent $16,000+ on SONIC FORCES!!!!
Forceful_Dragon
12/17/20 11:56:46 PM
#132:


Forceful_Dragon posted...
FD Alt: 410,000 / 1,500,000 to 36
FD Wife: 860,000 / 5,000,000 to 40

She needs to average 276,000 a day to reach 40 by New Years. I need more than double that which simply will not happen. But I'll try to at least keep pace and should finish in 38 somewhere.


FD Alt: 940,000 / 1,500,000 to 36
+530,000 since yesterday, still well below the pace needed to hit 40.

FD Wife: 1,180,000 / 5,000,000 to 40
+320,000 since yesterday, ahead of 276k pace she needs to maintain. New pace: 273,000.

Starting Tuesday there will also be an event that will allow us to open 45 gifts a day instead of 30, so that's an extra 90,000 XP each day we'll have available starting on the 22nd.

A majority of my non-gift gains since yesterday are me realizing that they made some serious changes to the XP modifier for Nice/Great/Excellent throws.

Previously I would take the safe great throws. They were worth 50 as opposed to 100 xp and it was much much easier to be consistent with great throws. I wasn't bad at excellent throws, but I could have nearly 100% accuracy playing it safe with great throws and my excellent throw accuracy is probably less than 50% so the math just didn't add up.

But now Great throws got boosted to 100 XP, and Excellent throws got boosted to 1,000 XP! Even if I"m only hitting 1/3 of my shots aiming for Excellent throws, suddenly the math supports aiming for excellent throws. Especially with catch XP being doubled right now, so every first-try excellent throw catch is worth over 2,400. (or 4,800 if I squeeze some catching in after opening gifts before the lucky egg times out)

Add evolving pokemon was boosted from 500 to 1,000 so evolving the trash pokemon before dismissing them is another way to squeeze out some XP, but honestly that part doesn't account for as much.

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