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TopicSlay the Spire is gonna get a tabletop board game
adjl
01/09/21 9:32:29 AM
#25:


Zeus posted...
Considering the relative number of participants, that's exceedingly unlikely even if you include all of the kids developing games in their free time who never even get them onto an eshop.

Mild hyperbole, perhaps, but Steam alone added over 10,000 new games last year. Most of those are garbage, but it's still a challenge to stand out in such a massive crowd.

Zeus posted...
But in this case it was having the same idea that did make a fortune =x

Sure, but StS's success isn't just a consequence of its core idea (that, and "fortune" in the context of indie game development still isn't all that much money compared to people's usual concept of it). It's a consequence of developing that core idea into a genuinely amazing game that people have come to love. Even then, the only reason it's been a success at all is because a couple of prominent streamers featured it a few months after its initial EA launch. It had a very slow start, selling just a couple thousand copies in the critical first month, and it was only after streamers featured it that sales began to pick up (resulting in a very unusual curve on their sales graph).

Unless you also had the talents (whether in direct development or in hiring people that do have those talents) to produce such a quality game and that good marketing luck, the concept wouldn't have carried you very far. Cool ideas alone are enough for neither a good game nor a successful game.

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