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TopicWas it possible to make Mass Effect satisfying ? -Spoliers-
loafy013
02/08/21 8:09:11 PM
#25:


SevenTenths posted...
Nope. You were never going to make a large branching story where all the choices across three games had meaningful differences.

There is a reason why very few things have satisfying endings in general. Let alone getting programming a multiple branching game.
This is why I am curious about those excited for the next Mass Effect game. Are they the same people who slammed the ending of ME3 for making their choices irrelevant? Are they suddenly OK with Bioware making one of the choices cannon?

I never got the hate for the end of the trilogy, mainly because I was aware there was no way they could account for every possibility a player made. As for the stuff like the Rachni Queen not mattering, I get that too. I would have been more upset to find out there was a mission I couldn't do because of a choice I made 2 games ago.

---
The ball is round, the game lasts 90 minutes. That's fact.
Everything else, is theory.
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