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TopicNonlinearity is not a positive and linearity is not a negative
Questionmarktarius
04/27/21 11:15:08 AM
#24:


BakonBitz posted...
Like, Twilight Princess is linear too but it doesn't feel that restrictive with how Hyrule is designed.
Twilight Princess is a game wherein railroady area-denial schemes lead to game-ending save/quit traps all over the place.
Woe be unto the fool who loads a save on the wrong side of the bridge.
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