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TopicI think I'm gonna play Fallout 4 again
masterpug53
05/18/21 9:58:50 AM
#103:


STS does allow you to scrap those irritating persisting corpses at places like Spectacle Island (there's at least half a dozen dead settlers / raiders scattered across the island that never despawn otherwise), Sunshine Tidings Co-Op, and Taffington Boathouse, if that helps sell you on it.

The Missile Launcher unfortunately does not have a naturally-occurring Two-Shot prefix. To fix that, here's a downright-essential mod of mine that also happens to be available on PS4:

https://bethesda.net/en/mods/fallout4/mod-detail/4022565

It has a ton of useful functions, but the big draw here is seamless Legendary prefix swapping; just swap them out in the Armor Workbench same as any other weapon / armor mod. It may feel like a cheat at first, but trust me, you will be so happy when you realize you'll never have to grind for a legendary prefix on the correct weapon / armor ever again (waiting / grinding for a Two-Shot or similarly-desired prefix to appear on any weapon is already enough of a timesink, imo). I've actually never added Two-Shot to a missile launcher before, now that I think about it; but it works fine with other mod / Creation explosives that couldn't normally have it, so I don't see why it wouldn't work here.

Incidentally, if you've got money to burn on the Zeta Alien Weapons Creation, the Alien Disintegrator with a lobber mod and Two-Shot prefix is absolutely sick damage-wise, and a ton of fun to use.

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