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TopicRate the VG Story Day 45: Fallout 3
Snake5555555555
07/10/21 7:23:36 PM
#10:


7/10

As a hook, there are worse premises than "finding your Dad in the apocalyptic wasteland". The problem is, there isn't a whole lot of drive to the story forward, at least early on. However, in its place is a textural richness of post-apocalyptic society, sprung up amd surrounded by the ruins of the centerpiece of democracy. The stories it tells in microcosms of twisted and maligned civilizations, who are making the most of the worst hand known to man, are uncannily strange, depressingly real, and exciting to live and breath in (as long as there's not too much radiation). From the depths of its ever horrifying social experiments (i.e. Vaults), to its natural sense of discovery & wonder as every bombed out building has its own story to tell, to its whimsy and creativity like a town made up of only children, or the return of Harold, Fallout 3 constantly throws bits, scraps, and story arcs that it leaves up to you to want to finish and resolve. The ending (MUCH improved thanks to the Broken Steel DLC), similarly is left up to you, representing both the high hopes and dark depths of humanity's ultimate fate. It can all feel disjointed at times, and I do stress again the main plot lacks much driving tension, but I think it's a world and story that feels just real enough to draw you in to its what-if scenarios and just fantastical enough to provide the need to want to push more into the depressive Capital Wasteland.

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I've decided to put my fears behind me. I'm not going back.
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