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TopicAnyone got any tutorials on how to animate?
Sahuagin
08/14/21 1:11:41 AM
#4:


with flash (or whatever its modern replacement is) you can manipulate 2D shapes

whichever approach you use, there is the notion of "keyframes", where you spend the most effort only on the most important frames, and then fill in the gaps with less quality frames.

in 3D and I think flash, you can use "interpolation" to fill in the gaps between keyframes automatically, though it won't necessarily look great, and can require some manual adjustment, or more keyframes, to look better.

one of my projects that I want to work on but don't have the time and energy for is to write a DSL for animation. I had a system for this a very long time ago that was working, but had a clumsy editor for it, and wasn't as good at writing UIs as I am now and didn't know what a DSL was.

I now realize that it should be converted to a DSL (domain-specific language), and that if you got that working the right way, you should be able to make awesome 2D animations that you can manipulate in real time using code.

(hard to say how good the final effect would be though... it's easy to imagine it working great, but really I'd need to get it working first and then see what I can do with it or what other possibilities emerge from there)

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