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TopicMy roguelike's demo is finally out
Black_Crusher
08/16/21 7:38:04 PM
#46:


Yeah, what constitutes traditional roguelikes is a slippery slope nowadays however EQ2 has four points which I'd argue must always be present-

  • Permadeath
  • Turn-based
  • Tile-based / Grid-based movement
  • Randomized dungeons and loot


Others will add that the game also must be non-modal, i.e all the action must take place on a single screen and can't have things like a separate battle or shop screen (which my game does). Of course luckily there are lots of traditional roguelikes these same players like and would classify as such that have things like a separate shop screen so I don't feel like I'm trying to pull a fast one or anything with this game's classification.

Great examples of roguelites- Enter the Gungeon, Slay the Spire, Spleunky 1, Binding of Issac.

Great examples of roguelikes- DCSS, ADoM, ToME, Caves of Qud.

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Equin 2: The Warren Peace- My Roguelike. Try the Demo!
https://store.steampowered.com/app/1630690
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