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TopicIs human kind a good game? it came out recently right?
Sahuagin
08/19/21 6:26:47 PM
#7:


there's a slight hint of liberal politics in the game (which I guess is noticeable just from the title of the game). (and that's normal to some degree for Civ games anyway).

I'm not sure if I like the game being political in a real-world way, although maybe it's unavoidable anyway. and it's not that bad so far either.

but one instance in particular made me smile. so, there are "civics", which maybe would be better termed "ethics", where you make a two-pronged ethical choice. (there are 40 in total).

one I just made is on the decision of slavery. you might think the question would be: slavery, good or bad? but no. the decision is: should we get our slaves from warfare? or should we enslave our own criminals? no third option. (getting slaves from warfare is considered a "homeland", or I guess nationalist/isolationist, ethic, whereas getting them from our criminals is considered a "world" or I guess globalist, ethic.)

(to be clear, I don't think this is actually a game mechanic (where you get your slaves). it's a symbolic decision that amounts to choosing one of two passive effects. it also tilts your ethical meters one way or the other, which themselves are a set of 4 sliding passive effects. world/globalist means more food, and homeland/nationalist means more combat strength. neutrality is more stability, which is the starting position. homeland/world is one of the four ethics scales. each ethics decision tilts one of the scales in one direction or the other. there are also random events with decisions that can do this.)

upon choosing criminal slavery, the narrator chimes in with something like: "Interesting. I hope this won't mean biasing your criminal system in order to maintain your bottom line".

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