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TopicWhat skills and abilities should the class "Shaman" have?
Lokarin
09/07/21 11:55:24 AM
#1:


There's several schools of thought here...

The first is all nature stuff, making them essentially the Geomancer... earthquakes, tornadoes/whirlwinds, lightning strikes

The second is animal stuff; Shapeshifting, feral companions, phantasmal familiars and so on

...

The third is that video games are dumb and Shaman is a contrivance from the get go to conflate a bunch of disparate ideas that don't hold enough water on their own...

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