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TopicI finished my first ever Zelda game the other day.
adjl
12/18/21 11:18:22 PM
#29:


Black_Crusher posted...
Majora's Mask (the time limit sucks, no matter how you slice it)

The time limit is the basis for all of the incredible world- and character-building that makes MM so awesome. The best thing about it is seeing how all of the various characters and their interactions develop in response to the impending apocalypse, and experiencing that relies on having the apocalypse actually happen enough times to see how everyone reacts and/or try different things to help them come to terms with it. The time limit is necessary for that, and given that it's really not restrictive enough to make finishing the game a problem (especially with the Inverted SoT), I'm quite happy for the tradeoff.

That's not to say that MM doesn't have its flaws (the saving system is a big one, though the 3DS remake addressed part of that issue), but the time limit very much is not one of them.

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