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TopicPick a metroidvania for me
azuarc
12/20/21 11:04:06 AM
#107:


It's been over a week now, and Ori is pretty much all but forgotten. Yeah, I'm not going back as a continuation. If I resume the game, it will be on a new playthrough. Something tells me I won't be, though. That area just made me too uncomfortable. It's one thing to limit your visibility and use that as a mechanic -- that's not uncommon. It's also one thing to make it so you have to move spot to spot before you "drown," even if the Sonic drowning music still gives me nightmares. It's another entirely to put those mechanics together, while making the timer all of three seconds, and putting the next safe haven far enough away that it isn't even on-screen when you start. There's nothing fun about that. It's just nerve-inducing.

The worst part is that I checked a guide, and it describes the places I was at the end like I was supposed to already have a light source ability, but fuck if I know where it was, and I'm not interested in going back to find out.

Anyway, I played more of Blasphemous until I got stuck. The game isn't very Metroidvania, tbh, considering there's like no movement tech upgrades. I got one thing to make little platforms in select spots, and that's it. Considering my big goal is to collect 3 visages and I have 2 of them, having been through like six or seven distinct areas on the map, you'd think I'd have gotten something else by now. This game must be waayy longer than I assumed it was, given that I've only gotten 2 points for the skill tree when the center branch costs like 17 to complete, but my percentage is surprisingly high considering.

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